idle-crafting: ignore happy units until their needs are strong#1419
Merged
myk002 merged 2 commits intoDFHack:masterfrom Mar 22, 2025
Merged
idle-crafting: ignore happy units until their needs are strong#1419myk002 merged 2 commits intoDFHack:masterfrom
idle-crafting: ignore happy units until their needs are strong#1419myk002 merged 2 commits intoDFHack:masterfrom
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myk002
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Mar 22, 2025
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Note: this also introduces a check that a unit still has crafting needs before it gets assigned a crafting job.